{"id":10267,"date":"2009-07-31T09:54:44","date_gmt":"2009-07-31T13:54:44","guid":{"rendered":"http:\/\/www.hothardware.com\/News\/An-Interview-With-Game-Developer-Terminal-Reality"},"modified":"2009-07-31T09:54:44","modified_gmt":"2009-07-31T13:54:44","slug":"an-interview-with-game-developer-terminal-reality","status":"publish","type":"post","link":"https:\/\/computerhunter.us\/?p=10267","title":{"rendered":"An Interview With Game Developer Terminal Reality"},"content":{"rendered":"<p>After years of delays (including one cancelation), developer change-ups, and a lot of hard work, Terminal Reality succeeded in bringing a Ghostbusters game to market for the PS3, XBox 360, Wii, and PC. Terminal Reality committed to building their own graphics engine\u2014dubbed the Infernal Engine\u2014to facilitate game development; we recently had a chance talk with them about the game, the new engine, and the future of multi-core gaming. The questions were answered by Mark Randel, President and Founder and Joe Kreiner,<\/p>\n","protected":false},"excerpt":{"rendered":"<p>After years of delays (including one cancelation), developer change-ups, and a lot of hard work, Terminal Reality succeeded in bringing a Ghostbusters game to market for the PS3, XBox 360, Wii, and PC. Terminal Reality committed to building their own graphics engine\u2014dubbed the Infernal Engine\u2014to facilitate game development; we recently had a chance talk with them about the game, the new engine, and the future of multi-core gaming. The questions were answered by Mark Randel, President and Founder and Joe Kreiner, <a href=\"https:\/\/computerhunter.us\/?p=10267\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[],"class_list":["post-10267","post","type-post","status-publish","format-standard","hentry"],"_links":{"self":[{"href":"https:\/\/computerhunter.us\/index.php?rest_route=\/wp\/v2\/posts\/10267","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/computerhunter.us\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/computerhunter.us\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/computerhunter.us\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/computerhunter.us\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=10267"}],"version-history":[{"count":0,"href":"https:\/\/computerhunter.us\/index.php?rest_route=\/wp\/v2\/posts\/10267\/revisions"}],"wp:attachment":[{"href":"https:\/\/computerhunter.us\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=10267"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/computerhunter.us\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=10267"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/computerhunter.us\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=10267"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}